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varz_rule.pdf

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0.Introduction


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The contents of this rulebook are continuously updated through playtesting. Since game balance adjustments and improvements are made, please regularly check for the latest rules.

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Quick Rule Guide

1. Game Overview


VARZ Trading Card Game is the story of "Heroes" protecting the real world, which has been distorted by interdimensional forces, by destroying portals that appear in the land of Tokyo.

Using the magical power, "VAZ," which influences the world, players fight alongside strange creatures called "Spils" to combat threats to the world.

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1-1.Objective of the Game:"Destroy the Strange Portals and Save Tokyo!"


1.Summon Spils!

Summon Spils, unleash their abilities, and create powerful synergies!

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2.Move Units

Change momentum with smart positioning and strategically attack, defend, and reposition.

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3.Attack and Destroy Portals!

Destroy the portals, trigger terrain effects, and dominate the field!

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1-2.Victory Conditions


There are two victory conditions. The player who first fulfills one of these conditions wins the game.

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❶ Reduce the opponent's life to 0.


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Each player loses the game when their life reaches 0.

The starting life is 12 points.

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❷Destroy all portals on any of your opponent's lands.


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Each player loses the game when a portal count on one of their lands reaches 0.

At the start of the game, each land has 4 portals set up.

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A player does not lose the game as a result of running out of cards in their deck.

A player’s Life cannot exceed their Hero’s printed Life value.

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1-3.How to Achieve Victory